Trying to be an ambassador between her budding home and the outside world is proving difficult in part to her terrible social skills, lack of etiquette, and the fact she takes everything that isn't nailed down, and several things that are.
But with time, she hopes to- YOU PUT THAT DOWN RIGHT NOW! GIVE IT BACK!
Arriving shortly after the Arana-Retrival mini-arc, she obtained her suit shortly after this from Twilight
She was present during the events of Partyland, making friends with the gryphon royals and getting a stuffed animal with a helmet for 42. During the chaos infestation she was altered by the magic, slowing down instead of being her normal hyper self. She was fairly unmoved by the chaos creatures, but when the thing started falling out of the sky she succumbed to her fear. Thankfully, everything turned out alright when Chitania stopped the fall.
After these events, she made known her desire to stay up in the surface, having been wowed by its wonderful and majestic nature in comparison to her dank and dreary home. After much deliberation, Rekulk conceded to go ask the Head of Metal for a way to test her capabilities, and left her topside in the meantime. She has been nothing but a pain since.
Vekir has decided to see the world and become an ambassador of the depth-dwelling Morlocks. The Head of Metal has decided to test her capabilities first by making her go around the world to meet its leaders and colelct drawings and signatures of all of them. After re-connecting with 32 and telling him of her new destiny, she has set out to find a bodyguard and visit Gryphonia first.
Her brother, the only one who can tolerate her for the longest time.
Her brother-by-mate, the slow talking and unmoving fellow tends to get into scraps with her.
The "Sisslestia princess' is one she often finds herself with frequently, always questioning the world in some manner, and sometimes finding herself in the white princesses mane. She mostly tries to steal her necklace at that point.